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joachim barrum

Email:
joachim@artplant.no

Phone:
(+47) 22 3 44 96


Joachim Barrum Art Director

Joachim Barrum work as an Art Director at Artplant. He has been working professionally with art and games for more than 15 years. In the latest years his main focus has been on Art Direction and set colors, light and style to our internally produced games. Also, Joachim has been working a lot with other games, commercial and movie effect companies, doing mainly concept art, character designs and illustration.

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Concept for "brødrene Løvehjerte" remake
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Concept for "brødrene Løvehjerte" remake
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Cover for Kapten Sabeltann - Grusomme Gabriels Forbannelse - PC-CDROM game
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Commersial poster Finn.no (Norwegian release)
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Book Cover for Phillip Pullmans Sally & Jim, norwegian edition (Norwegian release)
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Qvisten Animation's 10th anniversary poster (Norwegian release)
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Cover and fully illustrated childrens book - Mons & Biff - Pølseangrepet (Norwegian release)
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Unreleased cover for PC-CDROM game Månetoppen (Norwegian release)
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Concept for swedish Sci-Fi movie "Storm"
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Concept for swedish Sci-Fi movie "Storm"
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Concept for director Harald Schwarts movie Revolver
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Concept for director Harald Schwarts movie Revolver
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Concept for Qvisten Animation - Commersial
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Concept for Freia.no Askeladden game (Norwegian release)
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Character Concept for Ravn Studios game Angel Crash
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Character Concept for Qvisten animation : toothpase commersial Solidox (Norwegian release)
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Character design for "NRK sommeråpent" (Norwegian release)
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Concept for Battalion Wars 2 : Wii/Niintendo/Kuju Entertainment
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Concept for Battalion Wars 2 : Wii/Niintendo/Kuju Entertainment
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Exterior environment painting for Blåfjell PC-CRROM game (Norwegian release)


joachim barrum

Ivan Koren 3d Artist

Ivan Koren recently started in Artplant, as a full time modeler and texture artist. Though his experience in Artplant is short, he's got a long experience delivering exceptional 3d work for various clients. His experience is deep in high poly models as well as lower poly game model.

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joachim barrum

Mikael Noguchi 3d Artist/
Concept artist/Illustrator

Mikael Noguchi works as a Graphic artist at Artplant. He has worked with computer-graphics and illustration since 1993 and has been involved in over 20 different game-titles over the years. Mikael specializes in illustration, Character & environmental design, story boarding and 3D modeling. His work can be seen in books, magazines, commercials and on album-covers.

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Illustration for Wizards of the Coast
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Concept for Battalion Wars 2 : Wii/Niintendo/Kuju Entertainment
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Concept for Battalion Wars 2 : Wii/Niintendo/Kuju Entertainment
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Nike poster concept
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Concept for director Harald Schwarts movie Revolver
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Concept for director Harald Schwarts movie Revolver
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Cover for PC-CDROM game Olsenbanden Jr. (Norwegian release)
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Cover for Gamespot - Half Life
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Cover illustration for "Dager jeg har glemt" (Norwegian release)
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Concepts for the norwegian army - Future Soldiers (Norwegian release)
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Concepts for the norwegian army - Future Soldiers (Norwegian release)
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Cover for Mike Patton
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Star wars cover illustration for Wizards of the Coast
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Star wars illustration for Wizards of the Coast
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Henga & Bia PC-CDROM game included book illustration
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Book illustrations for "Dager jeg har glemt" (Norwegian release)
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Book illustrations for "Dager jeg har glemt" (Norwegian release)
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Virtual Garden calendar illustration (Norwegian release)
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Self portrait (personal)
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Exterior environment modeling for Min Kompis Wii game


joachim barrum

Chester Laquian 3d Artist/Concept artist

Chester works in Artplant as a Graphic artist. Chester has worked with games and commercial illustration since 1992. He mainly works with 3D character modeling, creating Character concepts, Illustration and also do commercial work.

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Character models for the online PC-Game riding club
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Illustrations for a marketing campaign from Maxbo (Norwegian release)
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Character designs for various fantasy game projects
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Character designs for various fantasy game projects
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Character design for Conan - Hyborian Adventure from Funcom
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Character designs for Director Harlard Schwartz unreleased movie Revolver
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Character designs for Director Harlard Schwartz unreleased movie Revolver
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Environment for unreleased RTS game from Innerloop
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Character model for in-progress Wii game Min Kompis
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Early character models
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Character concepts for unreleased game
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Monster model sculpt
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Realtime character models for Sabeltann - Grusomme Gabriels Forbannelse - average polycount around 500
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Telenor poster ad (Norwegian release)
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Character design for Conan - Hyborian Adventure from Funcom
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Character design for Conan - Hyborian Adventure from Funcom
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Illustration for Wizards of the Coast
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Illustration for Wizards of the Coast

joachim barrum

Vojislav Dimitrijevic Animator/Technical Artist

Voja works as the lead animator in Artplant. He's got more than 12 years of experience and specializes in classic character animation. Voya also function as one of artplants technical artists.

Demo Reel coming soon!


joachim barrum

alexey suvorov 3d artist/texture artist

Alexey main field is delivering high quality 3d models and texturing for our games by working cloesly with programmers. Alexey has a long experience in making quality assets for various companies.

Pictures coming soon!

 

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